unbound ailments. 0. unbound ailments

 
0unbound ailments  5th Link: Vile Toxins adds a damage multiplier for poisons and increases our hit damage based on the number of poisons on the enemy up to a limit,

Awakened Spell Cascade Support (72) AoE, Spell, Support. Life Mastery. Only poison can stack. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Chain should be kept at Level 1 for lower Dexterity requirements!Unbound Ailments Support - increases the damage you deal with Ailments: Deadly Ailments Support - same as above : Swift Affliction Support - increases your Damage over Time: Maim Support - increases Physical Damage dealt and Maims enemies slowing them down [DPS] Ancestral Protector and Vaal Double Strike:Awakened Unbound Ailments 6/20 - 60% Divergent Bonechill 21/20 - 55% Helm w "of Shaping" - 12% Jewel w non-damaging ailments effect corruption - 5% Abyss jewel w effect of cold ailments - 15% Look like any gear don't change actual number, only gems (I tried on/off Skitterbots between each tests, tried change instance - do nothing,. 16. Focused Ballista. 5). Unbound Ailments Support - If you can cause Poison use this Support Gem for more Poison Damage. Awakened Unbound Ailments Support is the awakened variant of Unbound Ailments Support obtainable in maps. Supported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a. Additional Effects From Quality. on Nov 25, 2021, 12:08:20 AM. That's for maximizing the effect of the spiders in both cases. . This gem was added as part of the Damage-over-time pass, and seems to be being balanced around that pass. Cold Snap has higher default chill effect and gives frenzies, but Siphoning Trap can match and exceed it with quality + Unbound Ailments and give you sustain as well. 5L Blade Flurry: Blade Flurry-Deadly. Supported Skills deal (40-49)% more Damage over Time. It's only for ailments from Arc, says it in the description of the skill Supported Skills have (25-44)% increased Duration of Ailments on Enemies Supported Skills deal (20-30)% more Damage with Ailments Supported Skills have (20-30)% increased Effect of non-Damaging Ailments on Enemies . Deadly Ailments specifically increases ailment damage, Swift Affliction works with any type of damage over time. 12% increased Mana Reservation Efficiency of. 0. Awakened Unbound Ailments Support Support. Impending Doom Support now has a Cost and Reservation Multiplier of 130% (previously 140%). I am playing the occultist version as max block, 80 all res, 75 chaos res, crit immunity, ailment immunity, 70% physical damage reduction (89% with endurance charges and flask). Deal 10% more Chaos Damage to enemies which have Energy Shield; Curse Mastery +20% chance to Ignite, Freeze, Shock, and Poison. 1% of Life per second Minions from Supported Skills deal 1%. Supported Skills deal 40-38% less Damage when Reoccurring (previously 20-18%). Awakened Unbound Ailments Support is the awakened variant of Unbound Ailments Support. Make sure not to link the aura gems to any supports that can increase their mana cost. 2% more poison damage. ) - Elemental Proliferation (affects duration, and spreads elemental ailments, which Chill is. [UTILITY] Haste setup: Haste - Haste increases Movement, Cast, and Attack Speed. - Awakened Unbound Ailments is not really good in terms of raw DPS - Ignite Prolif is accessible on gloves (with worse spread but still OK and you sacrifice a dot multi implicit for it). Supported Skills now deal 45-49% more Damage with Ailments (previously 65-69%). 1. Elemental Penetration Support is a recipe-only gem. Please read the "Poison DPS Explained (READ THIS)" section under "Build Summary" for more information. 3. MrMeltJr • 3 yr. 1 metres Requires Level 32, 52 Str, 62 Int 22% increased Elemental Damage Socketed Gems are Supported by Level 1 Elemental Penetration Socketed Gems are Supported by Level 15. With the Shadowstitch body. 15. Supported Skills deal (30-44)% more Damage with Ailments. For instance Firestorm Firestorm Spell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0. Ailments are exclusively Poison, Bleed, Ignite, Shock, Chill, Freeze, Scorch, Brittle, and Sapped. Using Unbound Ailments and Deadly Ailments supports to go full-DOT dmg, with 40% more total DPS. Ignite, chill, freeze, shock, scorch, brittle, and sap are collectively referred to as elemental ailments. Supported Skills. Supported Skills now deal 10-19% more Damage with Ailments (previously 25-34%). . We don't really care about the ‘hit' portion of it, so we make sure to amplify the poison/ailment damage instead. Support. Adjust it level. Mana Mastery. - Allows the Animate Guardian to further scale ailments for bossing. b). Hits frequently, so it easily applies the. It does not grant a bonus to your character, but to skills in sockets connected to it. You need an effect of 1% increased damage taken for your shock to apply. Elementalists will usually take Unbound Ailments because they get guaranteed 15% minimum chill along with a 40% max chill effect (which is just 40% reduced action speed for enemies). An ailment is a detrimental effect associated with one or more damage types. Keep Unbound Ailments socketed to level it up and link it together once you find your first 4-link. Every third time you use a supported attack, that use of the skill will be more powerful. Unbound Ailments Support - Increases the effect of Chill and its duration. Tnx! Last bumped on Sep 12, 2021, 1:21:56 PM. Burning Damage Support. g. 15. That's why it doesn't make a difference for you. 3L: CWDT - Immortal Call lv 6 - Increased Duration Place in any free sockets: aura gems, etc. Divergent Inspiration reduces mana cost further. 20% Attacks per Second: 1. . Unbound ailments increases the shock & chill effect from 11. Per 1% Quality: 1 Superior Supported Skills deal 1% increased Chaos Damage Supported Skills deal (40-44)% more Chaos Damage Supported Skills deal 25% reduced Elemental. Drop level: 31. Awakened Unbound Ailments Support. Absolutely. Supported Skills now have 15-24% increased Duration (previously 10-16%). Ailments are in many ways. Void Manipulation Support - More and increased Chaos Damage for linked Skills, but Elemental Damage is disabled. Linking Summon Skitterbots to Unbound Ailments Support or its awakened variant Awakened Unbound Ailments Support will increase the effect of the shock and chill placed on nearby. The first skill without unbound ailments applied the bare minimum 25% shock my character is capable of, but then after following up with the unbound-ailment skill, which at a minimum should shock for at least 30%, the shock value did not immediately change. Contents 1 Skill functions and interactions 2 Gem level progression 3 Gem quality 4 Item acquisition 4. Awakened Unbound Ailments Support - Grants more damage with Ailments and a large amount of Poison duration. Snipe - Vaal Burning Arrow - Unbound Ailments (Awakened) - Deadly Ailments (Awakened) - Burning Damage (Awakened) - Swift Affliction (Awakened) Clear & Utility: Burning Arrow (Divergent) - Mirage Archer - Combustion - Burning Damage (Awakened) - Ignite Proliferation - Greater Multiple Projectiles Void Manipulation Support Chaos, Support. Keep in mind Skitterbots don't work at all for bosses, you only get the one cast every few. Nightblade support can also be swapped out for e. ) would deal far less damage than before since the initial hit was not strong enough. 1. Summon Skitterbots Unbound Ailments Support + Flesh And Stone Maim Support Two two-links in one of your 4. Shock itself stacks additively with Wither. If you use unbound ailments support (or any other source that increases ailment duration) your DPS is not getting higher, but because the ailment duration is longer, you deal more damage per ignite. Cold to Fire Support - Half of the Cold Damage is converted to Fire, you also gain a lot of Cold Damage as Extra Fire Damage. If you have a 5 link you may remove the unbound ailments gem. Path of Exile Wiki editing functions. Socketed Gems are Supported by Level 15 Unbound Ailments Socketed Gems are Supported by Level 15 Ice Bite Socketed Gems are Supported by Level 15 Inspiration Socketed Gems are Supported by Level 15 Innervate "Attempt #2520: Been slaving away at this one for longer than I can remember. 5%. 5% increased Cold Damage Supported. Path of Exile Wiki editing functions. Use Unbound Ailments as needed on OoS for max shock, but if you have enough to get there, use a damage link. So why not implement a vendor recipe like say: Awakened Unbound Ailments + Unbound Ailments Alternate 2 = Awakened Unbound Ailments Alternate 2?It triggers "doom blast" which is a skill and you scale it with either crits or poison support gems, like void manipulation/added chaos/unbound ailments, or powercharge on crit/increased crit damage, usually linked with a curse and spell cascade as the other two. Supported Skills deal 0. 5% increased Burning Damage This is a Support Gem. ; Momentum stack calculation: Momentum is gained right when you start the attack, which. ago. You get back a ring slot, and gain more damage. Unbound Ailments Unbound is more damage, but Infused had some offensive and defensive properties as far as mitigating incoming chaos damage. [UTILITY] CwDT setup: Forbidden Rite - In this setup it's used mostly to speed up the CwDT setups and other minor improvements. Im playing a Vaal DD necro and am more than happy with it so far. You already noted the unbound ailments change. Supported Skills now have 55-59% increased Duration of Ailments on Enemies (previously 56-64%). This hit to a player triggers Vengeance. (Awakened) Unbound Ailments - (Awakened) Swift Affliction, (Awakened) Burning damage, Ignite proliferation, (Awakened) Deadly Ailments, (Awakened) Added Chaos Damage. However, one of the biggest strengths of Caustic Arrow is that it has 2 alternative ways of getting Wither, opening up a Support Gem Slot for Unbound Ailments Support. Casting Spectral Shield throw with the setup above will now cost 52. Cold to Fire Support - Half of the Cold Damage is converted to Fire, you also gain a lot of Cold Damage as Extra Fire Damage. Has anyone figured out how it works exactly? It says it gives up to 50% more damage over time depending on the amount of damage from the initial hit, but that is too vague to actually understand whats going on. After 1st lab take Noxious Strike. Fireball > Elemental Proliferation > Deadly Ailments Flame Dash > Faster Casting. A subreddit dedicated to Path of Exile, an ARPG made by Grinding Gear Games…Bow 6L: Anomalous Void Sphere - Awakened Void Manipulation - Enhance - Awakened Unbound Ailments - Cruelty - Empower (don't use Deadly Ailments, it will fuck up Cruelty and Leech) Body 5L: Divergent Wither - Anomalous Cast While Channeling - Temporal Chains - Despair - Infused Channeling Body 1L: Plague Bearer Helmet 2L:. 5% increased Damage over Time Supported Skills have 0. Deadly Ailments Support. Unbound Ailments Support - Ailments last much longer, have increased effect, and deal more Damage [UTILITY] various gems: Desecrate - creates corpses which are really important during boss fights where you typically lack in. Edit: Apparently the increased effect portion of Unbound Ailments is mostly useless for freeze. 13. 100% increased Energy Shield from Equipped Helmet. or applies ailments" just the 3. Swift Affliction Support. Edit: Apparently the increased effect portion of Unbound Ailments is mostly useless for freeze. 4L: Vortex - Bonechill - Unbound Ailments - Frostblink Optionally, use Culling Strike for bosses until you get it elsewhere (instead of Unbound Ailments). Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 38 Supports any skill that hits enemies. Since maim and hinder are different debuffs, an enemy can be affected by both simultaneously. Blood Rage is interesting, you could link it with Enhance to boost. Deadly Ailments lowers hit damage but gives a huge damage multiplier for damaging ailments. Some of them are using cortex flask for more POB numbers, uptime wont be 100% in practice. Personally, I'm going for 100% increased from thunderfists, 54% increased on Unbound Ailments support (later I'll be getting 69% from awakened unbound ailments), Ash Frost and Storm node and its connected mastery for 30% increased and 40% increased respectively, and then kinda dealer's choice on the last 16% (or 1% if you're using. Anywhere they fit. Cannot support skills used by totems, traps, mines or. Get those and its probably double the damageIgnite Proliferation Support Fire, Support, AoE. These sorts of stats will also work with other ailments, such as chill and freeze (assuming that it's talking about ailments in general and not just shock OR it's chill / freeze specific such as Ice shot and Expedition's End body armour). Support. Supported Skills deal (20. Posted by FarmerTed on Dec 21, 2017, 5:37:52 PM. Instead, go through your portal that you placed earlier and go to the right this time towards the Ossuary. Socketed Gems are Supported by Level 15 Unbound Ailments Socketed Gems are Supported by Level 15 Ice Bite Socketed Gems are Supported by Level 15 Inspiration Socketed Gems are Supported by Level 15 Innervate "Attempt #2520: Been slaving away at this one for longer than I can remember. 5th Link: Vile Toxins adds a damage multiplier for poisons and increases our hit damage based on the number of poisons on the enemy up to a limit, which is pretty. Impending Doom. Now has a 140% Cost and Reservation Multiplier (previously 130%). Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cost & Reservation Multiplier: 140% Requires Level 72 Supports any skill that has a duration, or can hit enemies to inflict ailments on them. Discharge (21/23 or 21/0) - Awakened Deadly Ailments - Awakened Burning dmg - Anomalous Combustion - Awakened Unbound Ailments - Ignite Proliferation Scorching Ray - Spell totem - Multiple totems Storm Brand - increased critical strikes - Hextouch support - Flammability Flame Dash - Infernal Cry - Enduring Cry - Second. It Hits enemies dealing low damage. Just to get that huge shock effect for my other skill. Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best. I would strongly suggest you try Multistrike with Ruthless over Deadly and Unbound Ailments. 100% increased Evasion Rating from Equipped Body Armour. Greater Volley Support is a support gem that adds additional projectiles to a linked projectile gem, similar to Greater Multiple Projectiles Support (GMP). #2 : All Bite And No Bark. (55-76)% increased Duration of Ailments inflicted with Supported Skills. Unbound ailments is basically a must to get anywhere with poisons and otherwise you use supports that benefit both hits and dot. It does not grant a bonus to your. Doom Blast now deals 39 to 58 chaos damage at gem level 1 (from 25 to 37), up to 430 to 645 chaos damage at gem level 20 (from 216 to 325). 14) Gear: Gem Setup: Fire Burst: Awakened Unbound Ailments - Awakened Deadly Ailments - Awakened Burning Damage - Awakened Swift Affliction - Immolate -. And shock by itself doesn't do damage, but rather increases the damage that the shocked enemy takes with a base duration of 2 seconds. Anomalous Awakened Unbound Ailments Support - Grants more damage with Ailments and a large amount of Poison duration. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. This is probably because unbound ailments gives the most “Total DPS inc. #3 : Unbound & Deadly. Level: (1-5) Cost & Reservation Multiplier: 120% Requires Level 72 Supports any skill that hits enemies or inflicts ailments (55-69)% increased Duration of Ailments inflicted with Supported Skills. The best setup is skitterbots with unbound ailments and having a manual curse. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Requires Level 8. 1 Recipes 4. Version history. +20% to Fire Damage over Time Multiplier. Cost & Reservation Multiplier: 120%. 2: claws could be the only weapon type that scales with this skill gem. There is a way to use Ensnaring Arrow to force the target to count as movement. Shock is an Elemental Ailment. (Footage is from 3. Damage-Unbound. Scourge Arrow. This is the case for any ailment with fixed or minimal effectiveness like Elementalist Shaper of Storm/Winter nodes, Vortex, or Vaal Lightning Trap. Unbound Ailments vs Swift affliction : pretty much 100% of players are running unbound Ailments on their 6 link setup (which gives 35% more damage with ailments and 55% increased duration. If you don't mind the gem swapping playstyle, this is an option as well. The effect is "increased damage taken", which scales from 1% all the way to 50%, and it's magnitude is based on the size of your HIT, and any "increased effect of non-damaging ailments" you may have (we get some from Divergent Hexblast and Unbound Ailments). Monster restrictions. However, I've read that PoB calculates this damage on the full duration of the poison stacks. dyfrgi • 20 days ago • Edited 20 days ago. 1% 品質追加效果. 81% increased Duration of Ailments inflicted with Supported Skills. Awakened Unbound Ailments SupportSupportIcon: ULevel: (1-5)Cost & Reservation Multiplier: 110%Requires Level 72Supports any skill that hits enemies or inflicts. 95% increased damage taken, damage bonus not applicable to enemies in range of minion 20/20 Malevolence = 20% more damage The net value from Skitterbots will decrease the more increased damage taken you have. 13, in the days before the gem rebalance fiasco, Deadly Ailments was that link, but now that it gives 80% less damage with hits, that means it. 9 gem info announcement doesn't have that part added. It gives still a nice damage multiplier but its worse than Combustion or Deadly Ailments even if you count the dot multi implicit on gloves. Act 3. . Burning Arrow >> Elemental Damage with Attacks >> Burning Damage >> Deadly Ailments >> Unbound Ailments >> Greater Multiple Projectiles (Clear) // Swift Afflication (Single Target)1x Unbound Ailments Support; 1x Inspiration Support; 1x Immolate Support; 1x Ice Bite Support; 1x Innervate Support; 1x Fire Penetration Support, Cold Penetration Support, or Lightning Penetration Support; 1x Replica Bitterdream; The resulting Immolate, Ice Bite, and Innervate Gems are level 10, all the others are level 1. Chaos For the gear i would prioritize: 1) Tabula Rasa and any levelling gearUnbound Ailments - More damage, increased ailment duration, and increased ailment effectiveness. Supported Skills have (35–54)% increased Duration of Ailments on Enemies. It's the most important Gem here, don't switch it. You can see that without unbound you have enough ailment effect to hit 65% with shaper of storms. Supported Skills now deal 30-44% more Damage with Ailments (previously 45-64%). If you make the change in PoB, the poison damage goes down a bit by default; however, I think it will probably work better for you in game. 15. Cannot support skills used by totems, traps, or mines. Path of Exile Wiki editing functions. Supported Skills have (35–54)% increased Duration of Ailments on Enemies. Unbound Ailments Support - more Damage and Duration for Ignite, and increased Shock Effect [UTILITY] Animate Guardian and Raise Spectre setup: Animate Guardian - Creates a Minion that uses Items. 2% more poison damage. I really like the idea of Divergent Innervate in the boss shocker, though, so that might be an idea I will yoink with your permission (and if I can. Additional Effects From Quality: Supported Skills have (0–10)% increased Duration of Ailments on Enemies. Steelskin. Either one of these will do: The Caustic Arrow Helmet Enchant granting % chance to inflict withered for 2 seconds on hit . Supported Skills deal 0. People have already been saying how burned out they are with the new atlas. 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour. The hit with a Cruelty-supported skill grants you the Cruelty buff, which will be taken into account on calculating ailments resulting from a skill hit, because ailments have their own independent damage calculations and technically share only the base damage with the same skill's hit effects, even if the hit and ailment components would both. Added Chaos Damage is a support gem that adds chaos damage to hits made with the linked skill. It does not grant a bonus to your character, but to skills in sockets connected to it. Deadly Ailments gives more damage for ailment builds since that's what it's made for, but there are plenty of DoT builds that don't use ailments, and Swift Affliction can be good with those. It now grants “Supported Skills have 0-10% increased Area of Effect” (previously 0-5%). Level: 1–20. Forum discussions with the word (s) "ailment" in the title: ailment of his own. The rest of the acts are pretty straightforward. Vortex > Unbound Ailments > Lifetap Second, there is a Frostbolt setup with cast-when-damage-taken which will occasionally fire out projectiles for vortex to consume for increased vortex coverage. If you don't have a 6 link and a white socket you may use 1 green and 1 red and swap out and in multistrike with melee splash. on my Poison BV build, PoB shows unbound ailments adding a whopping 50% more DPS. Demo videos in 3. There is a way to use Ensnaring Arrow to force the target to count as movement. This. 5% increased Chaos Damage This is a Support Gem. 2 Application by other means 2. 15. Unleash Support. Vaal Blade vortex - Awakened unleash - Awakened deadly ailments - Awakened void manipulation - Efficacy - Awakened unbound ailments. Chill, freeze, shock, scorch, brittle, and sap are collectively referred to as non-damaging ailments. Unbound Ailments Support has been added to the game. Unbound Ailments or Swift Affliction for higher damage but less defense. Awakened Deadly Ailments. 9 gem info announcement doesn't have that part added. Damage-Added. Supported Skills deal 0. Ignite deals x amount of damage per second. minion damage , withering touch , minion speed , multistrike , melee physical. Based on an already known bug, which causes Lethe Shade to have no impact on self-inflicted ailments, I speculate that currently all duration modifiers to self-inflicted ailments are broken, with the exception of those coming from duration modifiers to the source hit itself, such as unbound ailments, increased skill effect duration passives. Unbound Ailments I know there is 'freezes you inflict' wording but ele prolif support works well with this so I was thinking maybe Blast Freeze will also works here? For even more spreading. Bonechill Support Cold, Support Icon: B Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 38 Supports any skill that can chill enemies or create chilling areas. Unbound Ailments Support - Poison deals more Damage and lasts much longer, which is good since it stacks. But it does more damage when the target moves. You already noted the unbound ailments change. That said, I typically run Bonechill on my Frostblink & use unbound ailments (or both) on the skitterbots. 0. Yes, the shocked ground applies the shock ailment at a fixed 15% effect. Trade . Cost & Reservation Multiplier: 140% Requires Level 18 Supports any skill that hits enemies. Awakened Unbound Ailments Support has been added to the game. e. Unbound Ailments Support - Increases Chill Effect. 需求等级 8. Name ↕️ Secondary↕️ Level↕️ Mana Mult↕️; Added Chaos Damage Support: H: 31: 130%; Added Lightning Damage Support: L: 8: 130%; Arcane Surge Support: NWhile leveling with Armageddon Brand it seems cruelty support increases my ignite damage way more than something like unbound ailments. Intensify contributes a substantial damage increase with its four intensity levels. These builds are recommended to. Infused Channeling vs. +20% chance to Ignite, Freeze, Shock, and Poison Cursed Enemies. Unbound Ailments Support Unearth Void Manipulation Support Wither Withering Step: The Siren's Cadence Act 1 Nessa: Absolution Arc Blade Vortex Blazing Salvo Bone Offering Creeping Frost Essence Drain Exsanguinate Fire Trap Flame Surge Flesh Offering Ice Nova Ice Spear Icicle Mine Incinerate Lightning Trap Manabond. I'd expect Unbound Ailments to increase the shock percent. Deadly Ailments - More damage. 15% maximum life. At level 69, buy a Reach of the Council and a. 0d. Deadly Ailments Support - Use it for much more Poison Damage and much less damage with Hits. As pure phys you have no way to shock or chill enemies with profane proxy, but you can manually curse with vuln. Supported Skills have (55-69)% increased Effect of non-Damaging Ailments on Enemies. Inspiration aids in managing mana (opt for Divergent if mana sustains is required). Greater Multiple Projectiles Support - Fire more Projectiles increasing your clear speed. In 3. 3. Unbound Ailments, Lightning Pen and Overcharge. Coins. Multiple maims do not stack. So let's get into the main skill a little bit. . Damage-Unbound. No longer has “Supported Skills deal 10-20% more Spell Damage”. Supported Skills now have 55-59% increased Duration of Ailments on Enemies (previously 56-64%). Supported Skills deal (30-44)% more Damage with Ailments. But as far as I know, there are no sources of increased ailment duration for minions. supports only skills. It is being reduced in power, seemingly to accommodate the ongoing balance/design of the DoT. You can also use Frost Bomb as relying only on Frotblink alone may not suit you. Snipe - Vaal Burning Arrow - Unbound Ailments (Awakened) - Deadly Ailments (Awakened) - Burning Damage (Awakened) - Swift Affliction (Awakened) Clear & Utility: Burning Arrow (Divergent) - Mirage Archer - Combustion - Burning Damage (Awakened) - Ignite Proliferation - Greater Multiple ProjectilesVoid Manipulation Support Chaos, Support Icon: v Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage. Icon: v. Contents 1 Skill functions and interactions 2 Gem level progression 3 Gem quality 4 Item acquisition 4. Momentum Support Supports attack skills that aren't triggered. Awakened Deadly Ailments Support now has a Cost and Reservation Multiplier of 140% (previously 150%). 9 gem info announcement doesn't have that part added. CWDT > Frostbolt > Greater Multiple Projectiles > LifetapGem Setup: Cyclone (Divergent) - Cast While Channelling (Awakened) - Detonate Dead (Anomalous) - Unbound Ailments (Awakened) - Elemental Focus (Awakened. Last edited by askjosh on Jul 21, 2021, 12:02:51 AM. Unbound Ailments. Also you probably could save on Unbound Ailments because you don't need the full shock to kill mobs, unless you are shocking so many things that the shock is timing out before you can get to them. Ailments-Void Manipulation-Vicious. 5% increased Damage over TimeSupported Skills deal (65-69)% more Damage with AilmentsSupported Skills deal 80% less Damage with. 8 seconds of bleed at x dps shortened to 4 seconds I still get the full dps of 8. 08 from Helmet). By using Unbound Ailments you reduce the minimum threshold for shock from 0. The central part of this build will be the included Ice Trap gem. Cost & Reservation Multiplier: 130% Requires Level 31 Supports any skill that hits enemies, or can deal burning damage directly. Level: 1–20. Added chaos has the highest average and fireburst really scales flat damage well. 0 coins. I am not including the 25% more effect from shaper of storms, but all hits shock by at least 15% (which is then increased by 126%). Yes this works. clear up - complaint - disabling health condition - health problem - local disease - malady. If you prefer more movement speed regular srs if you want 2 (5 with ashes 30Q)more skulls for more dps get a divergent one. Impending Doom. 0. Supported Skills deal (10-19)% more Damage with Ailments. Nov 13 Nov 14. Unbound Ailments reduces the threshold of shock by increasing its effect. Unleash Support. It does not grant a bonus to your character, but to skills in sockets connected to it. 5% increased Damage over Time This is a Support Gem. This is because we would like to swap in and out unbound ailments with melee splash gem, we need unbound ailments for bosses and melee splash for clear purposes. Running bleedstorm with crimson dance and using awakened unbound ailments in game I've noticed a big uptick in damage with it, I think increasing the duration increases the number of ticks paired with swift affliction forcing the increased number of ticks into a shorter time. 34 from Unbound Ailments, 0. For the awakened variant, see Awakened Greater Multiple Projectiles Support. Anomalous Unbound Ailments Support is an Alternate Quality gem of Unbound Ailments Support. Supported Skills have (55-69)% increased Effect of non-Damaging Ailments on Enemies. Of course people want builds that clear entire screens and zip through them at 400% movement speed. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Minions from Supported Skills take 1% reduced Fire Damage Minions from Supported Skills take 0. Arcane Surge Support Arcane, Support, Spell, Duration Icon: N Level: (1-20) Cost & Reservation Multiplier: 130% Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Build Cost - High Budget: +50 ex (I didn't spend 50 ex but just to be safe putting this one to high budget category. In return, it grants more Elemental Damage. This construct is arranged by skill. Cannot support skills used by totems, traps, mines or. Enfeeble - Curses enemies in an area, lowering their Damage and. Awakened Unbound Ailments Support has been added to the game. 25% less Duration of Supported Skills and Damaging Ailments they inflict This is a Support Gem. Step 5: Level 27. Greater Multiple Projectiles (often referred to as GMP) is a support gem that causes any linked projectile skills to fire four more projectiles than they otherwise would. Since ignite doesn't do this, we're better off with empower. I'm streaming on Twitch: of Skitterbots + Unbound Ailments: Ailments Support - Ignite lasts longer and deals more Damage. The effect is "increased damage taken", which scales from 1% all the way to 50%, and it's magnitude is based on the size of your HIT, and any "increased effect of non-damaging ailments" you may have (we get some from Divergent Hexblast and Unbound Ailments). EK - Lesser poison - unbound ailments/deadly ailments Use a bladevortex on an extra 4-6 link for extra single target damage Start using frenzy - onslaught - attack speed after lvl 16-18 Right click and kill stuff with poet pen ek Without poet's pen, use EK - LEsser poison - Deadly ailments + unbound ailments on a 4 link for clearAwakened Unbound Ailments Support. Either one of these will do: The Caustic Arrow Helmet Enchant granting % chance to inflict withered for 2 seconds on hit . Boosts. Additional Effects per 1% Quality:Ethereal Knives-Awakened Unbound Ailments will self-chill for 15%. 9% to 16. 5% increased Duration of Ailments on Enemies. Deadly Ailments. 0. It only drops from maps. Supported Skills have (56-64)% increased Duration of Ailments on Enemies. Supports any skill that hits enemies or inflicts ailments. Blood would be great in terms of utility, but one of the most ridiculous things about Bleed is its Ailments mechanic. Is there something I'm missing? I've tried different skills and it doesn't seem to do anything. This hit to a player triggers Vengeance. Supported Skills deal 0. Increased effect from the skill applying Poison/Bleed when using The Golden Rule with Icefang Orbit or Venopuncture, such as Unbound Ailments (until your self-poisons/-bleeds expire, your self-chill can go higher but not lower unless any of your rings are removed) Gloves: Algor Mortis/Blasphemer's Grasp. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent. Physical. Burning Arrow - Greater Multiple Projectiles - Deadly Ailments - Unbound Ailments - Elemental Damage with Attacks - Burning Damage - Trade Greater Multiple Projectiles for Swift Affliction on boss Body 6L: Empower - Summon Ice Golem - Summon Chaos Golem - Summon Lightning Golem - Summon Flame Golem - Summon Stone Golem CWDT 3L: In this case you don't need unbound ailments. Socketed Gems are Supported by Level 30 Unbound Ailments : 1000 (T1, T2, T3, T4, T5) Socketed Gems are Supported by Level 30 Unleash : 1000 (T1, T2, T3, T4, T5). Per 1% Quality:1SuperiorSupported Skills deal 0. Chaos-Multistrike-Unbound. Supported Skills now have 15-24% increased Duration (previously 10-16%). - Awakened Unbound Ailments is not really good in terms of raw DPS - Ignite Prolif is accessible on gloves (with worse spread but still OK and you sacrifice a dot multi implicit for it). Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 1% increased Chill Duration on Enemies Supported Skills deal 0. Cannot modify the. detonate dead scaling. 2. Unbound Ailments, Burning Damage, Deadly Ailments and Swift Affliction can be improved using their Awakened versions. Awakened Unleash Support now has a Cost and Reservation Multiplier of 150% (previously 160%). Awakened Unbound Ailments Support Awakened Unbound Ailments Support Support Icon: U Level: (1-5) Cost & Reservation Multiplier: 120% Requires Level 72 Supports any skill that hits enemies or inflicts ailments (55-69)% increased Duration of Ailments inflicted with Supported SkillsEle hit-GMP-Faster Attacks-Unbound Ailments-Elemental Proliferation Currently not sure on a 6th link. Damaging Ailments inflicted with Supported Skills deal damage (10-12)% faster This is a Support Gem. Modifiers [| ]. 1x Orb of Alteration Vendor Offer 1x Scroll Fragment Metadata Item class: Support Skill Gems Metadata ID: Metadata/Items/Gems/SupportGemDeadlyAilments For the. Additionally, the attack speed penalty from Vicious Proj is not as. You can skip The Labyrinth level 33 (because Scion only gets strength and one passive point) and do it with the second one on level 55. com Unbound Ailments Support now has a Cost and Reservation Multiplier of 120% (previously 140%). Supported Skills deal (35-39)% more Chaos Damage. It will still last. By default, a target can have an infinite amount of ignites on them, but only the one with the highest damage will apply, meaning you can’t increase your ignite DPS by hitting your enemies multiple times.